After finishing my level playtesting it out in vassal, which is a great program but hard to use if you don't fully understand the game, I asked the my team to take a look at them. from the feedback I ve got was telling me to do more research and understand the game. A lot of things in my scenarios did not make sense as far as the other rules the was in the rule book. So what I did was go back at different battle reports on youtube as well as watch tutorials on how to play Warhammer and read the rule book. what I learn from the videos is that i do well at understanding things better by someone showing me how to do something rather then reading a book.
Video game animation offers a plethora of exciting opportunities and hurtles. For those involved, this digital playground offers a rich and rewarding experience, creating animation that connects to the audience on a more personal level then ever before. As part of the basic movement for my character, strafing was the most difficult for me. what couldve did was storyboarded out the strafing part before animating.
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