Growing Pains
After I figured that motionbuilder wasn't going to work I asked a couple of my animation instructor for help. He showed me an easier way to put the mocap data on models with effecting the structure and the skinning of the model. All I had to do was save the raw mocap data as a BIP file and import the saved Bip file into the model biped. That save a whole lot of time. After that i was about 60% done with the preferred mocap files.
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