Polish: My Favorite Word


So the end is coming for the semester and demo day is around the corner. At this pint the team is trying to polish up aspects of the game. besides waiting to get textures, getting all the animations into the build that is the only thing I had to do. I did run into problems with the animations the programmer working on the animation in engine came across some problems with bone hierarchy issues. Which in the future should get straightened out in the art team next time.

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