Getting The Art Pipeline Ready

the art pipeline consist of how we get art assets into the build as well as solidify the art bible. At the beginning of the sprint 0 deciding whats going to be in the art bible was tough giving the fact that we had a small art team with little to no experience in 2d art. After that establishing the art bible toward the end of the sprint we have to figure out how it get tested so it can be but in the build.

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