Playtesting Outside the Building




Another way to get feedback on your game is to have other people other than you and the team play the game. I had a couple of people, who don't play table top games that much, play the game with each other. What I notice when watching them is that the stun mechanic was occurring more than we'd like it to happen which slowed the game down. When the team had the meeting most of the problem exist in rest of the team's play-testing. We had to change how long the stun last and add some remove stun effects to some of the characters, equip and item cards.

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