After figuring how to implement AR aspect from the VR game. Using QR codes in a AR screen can draw up models from the QR code. Only downside to that is who are going to place QR codes all over the place.
This is my second go at level design and its in warhammer40k and I thought dungeons and dragons was hard. We have a pretty small team which would have workload on us but think we're up to the task.
the next step is 3d modeling with the base mesh already completed the only thing is to model the armor around it. using the hard surface the one of my peers introduce to me made it easy to model in 3ds max instead of sculpt the details in mudbox which are my weaker skills.What was hard about doing this technique is that it creates many vertices with are difficult to keep track of. After setting up my the model sheets as reference I just start with pulling out faces so that there separate elements.
After doing most of level design work, I decided to hop on some mechanics of the mod. Not so much on the player aspect of it but the enemies and or the opposition side. My whole process for this has been looking inside the book seeing how the dnd came up with the numbers i see in the monster manual.
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